December 1st
Original size: http://sydby.com/carcassonne/screenshots/collection/20151201_BrettspielCalendarDiary/01__DSC_0100.JPG
The Story
Santa needs wool for his new coat and the coats for his elves. Help out Santa Claus and he will help you in return!
Content
1 hexagonal new tile with Santa's home.
1 Santa Claus with stand (both cardboard)
11 tokens (roughly 1 cm squared)
Preparation
The game follows the same setup as normal play with a few modifications.
- The new hexagonal tile (Santa's home) is placed where the number 2 is and the number 2 tile itself is placed on the tile marked with the number 12.
This merged location of 2 and 12 gives production to players adjacent this tile when rolled either a 2 or a 12. - Santa Claus cardboard figure is placed on Santa's home tile.
The Added Rules
There are 4 rules for this expansion. I'll paste exact quote to leave for interpretations.
Quote:
1. Moving Santa Claus
If it is your turn and – after rolling for production – you give Santa Claus 1 wool (i.e., you return the wool card to the supply), move him to any terrain hex not occupied by the robber (my ref: no punctuation after this sentence)If you give Santa Claus 2 wool, you may even move him to the hex occupied by the robber and chase the robber away, in which case you place the robber on the desert.
Important: You are not allowed to move Santa Claus more than once during your turn.
End quote.
My own thoughts for this rule
The first paragraph suggest that you are forced to give Santa 1 wool and then move him, which is unusual. Could this be an error in translation? Well, continue reading, this might not be a mistake.
This extra phase during each turn may slow the game down a bit. I am fond of expansions that adds a little extra here and there, not permanently every turn so this is not something I'm used to.
Quote:
2. Receiving Gift Tokens (One or More)
If you move Santa Claus to a terrain hex, all players who have one or more settlements or cities adjacent to that hex receive 1 gift token.If you move Santa Claus to the "Home of Santa Claus" special hex, all players who have one or more settlements or cities adjacent to that hex receive 2 gift tokens.
End quote.
Quote:
3. Placing Gift Tokens
If you have at least 2 gift tokens, immediately return 2 gift tokens to
the supply and take any 1 resource of your choice in exchange.
End quote.
My own thoughts for this rule
Here is where things gets confusing (for me at least). You can give 2 tokens away (see rule 1) and move the robber but rule 3 states that you have to give away 2 tokens immediately as soon as you have 2 tokens to trade in for any resource of that player's choice. This leads me to believe that the rules are meant to work in tangent somehow.
Quote:
4. Moving the Robber
You are neither allowed to move the robber to the hex occupied by Santa Claus nor to the "Home of Santa Claus" special hex.
End quote.
My own thoughts for this rule
Pretty much self-explanatory aside from the sentence error.
Final thoughts:
As I mentioned earlier in this post, I'm not used to expansions that interfere every turn and although I have played (Settlers of) Catan I do not own the game myself.
Thanks for reading!
Paul
Rules in German: http://frostedgames.de/wp-content/uploads/2015/10/CAT_Advent_Manual_D.pdf
Rules in English: http://frostedgames.de/wp-content/uploads/2015/10/CAT_Advent_Manual_US.pdf
0 Response to "Board Game Design Advent Calendar 2015"
Post a Comment